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3ds max shared vray material library mutliple scenes
3ds max shared vray material library mutliple scenes





  • Chaos Scans – The ultimate in realism for your materials, these have been cleverly scanned so that each material responds in its own unique way to lighting.
  • Edge Trimming in Chaos Scatter – a much requested feature, implemented in this update to Scatter.
  • Procedural Clouds – Add detail to your Corona Sky, with animatable procedural clouds and airplane trails.
  • Corona Pattern – Tile geometry across a surface as easily as you’d tile a texture.
  • Download and install Corona 9 from the link above, and enjoy trying all the new features. This plugin also supports converting materials from multiple *.max files.Trial Refresh: All users, even on a trial, get a full 30 day trial refresh to try out both the new features, and the new products added into the subscription.
  • …and more advanced conversion and scene fix tools.įor converting materials, maps and other scene components (lights, cameras, proxy etc) from different renderer engines into V-Ray, as well as to reverse the conversion of V-Ray materials into Standard (Default Scanline) materials the “V-RayMtl Converter 3” plugin will help you.
  • Configure ACEScg/sRGB workflow in V-Ray.
  • Convert scene VRayBitmap (VRayHDRI) to standard Bitmap.
  • Convert scene standard Bitmaps to VRayBitmap (VRayHDRI).
  • Convert Corona Displacement Mod to V-Ray Displacement Mod.
  • 3ds max shared vray material library mutliple scenes

  • Convert scene cameras to V-Ray Physical Camera (see support cameras here).
  • Convert scene lights to V-Ray lights (see support lights here).
  • 3ds max shared vray material library mutliple scenes

  • Backed procedural textures for converted materials.
  • 3ds max shared vray material library mutliple scenes

    Batch conversion of materials in multiple *.max files.Convert V-Ray materials to Standard materials (see support materials here).Convert supported materials to V-Ray materials (see support materials here).The professional 3ds Max tool for converting materials, maps and other scene components (lights, cameras, proxy etc) from different renderer engines into V-Ray, as well as to reverse the conversion of V-Ray materials into Standard (Default Scanline) materials (which is very useful for game developers, 3d modelers, etc)







    3ds max shared vray material library mutliple scenes